Android.Opengl.Matrix.InvertM Method
Inverts a 4 x 4 matrix.

Syntax

[Android.Runtime.Register("invertM", "([FI[FI)Z", "")]
public static bool InvertM (float[] mInv, int mInvOffset, float[] m, int mOffset)

Parameters

mInv
the array that holds the output inverted matrix
mInvOffset
an offset into mInv where the inverted matrix is stored.
m
the input array
mOffset
an offset into m where the input matrix is stored.

Returns

Documentation for this section has not yet been entered.

Remarks

Inverts a 4 x 4 matrix.

mInv and m must not overlap.

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1