The members of UIKit.UIKeyCommand are listed below.
See Also: Inherited members from Foundation.NSObject
Default constructor, initializes a new instance of this class. | ||
A constructor that initializes the object from the data stored in the unarchiver object. |
Constructor to call on derived classes to skip initialization and merely allocate the object. | ||
A constructor used when creating managed representations of unmanaged objects; Called by the runtime. |
[read-only] override | ClassHandle | IntPtr. The handle for this class. |
[read-only] static | DownArrow | Foundation.NSString. Represents the value associated with the constant UIKeyInputDownArrow |
[read-only] static | Escape | Foundation.NSString. Represents the value associated with the constant UIKeyInputEscape |
[read-only] | Input | Foundation.NSString. The string of characters that must be pressed to match this key command. Read-only. |
[read-only] static | LeftArrow | Foundation.NSString. Represents the value associated with the constant UIKeyInputLeftArrow |
[read-only] | ModifierFlags | UIKeyModifierFlags. A bitmask of modifier flags that must be pressed to match this key command. Read-only. |
[read-only] static | RightArrow | Foundation.NSString. Represents the value associated with the constant UIKeyInputRightArrow |
[read-only] static | UpArrow | Foundation.NSString. Represents the value associated with the constant UIKeyInputUpArrow |
Copy(Foundation.NSZone)Performs a copy of the underlying Objective-C object. | ||
static | Create(Foundation.NSString, UIKeyModifierFlags, ObjCRuntime.Selector)Factory method that creates a UIKeyCommand. | |
EncodeTo(Foundation.NSCoder)Encodes the state of the object on the provided encoder |