Android.Opengl.Matrix.ScaleM Method
Scales matrix m by x, y, and z, putting the result in sm.

Syntax

[Android.Runtime.Register("scaleM", "([FI[FIFFF)V", "")]
public static void ScaleM (float[] sm, int smOffset, float[] m, int mOffset, float x, float y, float z)

Parameters

sm
returns the result
smOffset
index into sm where the result matrix starts
m
source matrix
mOffset
index into m where the source matrix starts
x
scale factor x
y
scale factor y
z
scale factor z

Remarks

Scales matrix m by x, y, and z, putting the result in sm.

m and sm must not overlap.

[Android Documentation]

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1