Syntax
[Android.Runtime.Register("glDepthRangef", "(FF)V", "")]
public static
void GlDepthRangef (
float zNear,
float zFar)
Parameters
- zNear
- Documentation for this section has not yet been entered.
- zFar
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 4