Syntax
[Android.Runtime.Register("glGetShaderSource", "(I)Ljava/lang/String;", "")]
public static
string GlGetShaderSource (
int shader)
Parameters
- shader
- Documentation for this section has not yet been entered.
Returns
Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 17