Syntax
[Android.Runtime.Register("glGetActiveUniformsiv", "(IILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V", "")]
public static
void GlGetActiveUniformsiv (
int program,
int uniformCount,
Java.Nio.IntBuffer uniformIndices,
int pname,
Java.Nio.IntBuffer params)
Parameters
- program
- Documentation for this section has not yet been entered.
- uniformCount
- Documentation for this section has not yet been entered.
- uniformIndices
- Documentation for this section has not yet been entered.
- pname
- Documentation for this section has not yet been entered.
- params
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18