Android.Opengl.GLES30.GlGetActiveUniformsiv Method

Syntax

[Android.Runtime.Register("glGetActiveUniformsiv", "(IILjava/nio/IntBuffer;ILjava/nio/IntBuffer;)V", "")]
public static void GlGetActiveUniformsiv (int program, int uniformCount, Java.Nio.IntBuffer uniformIndices, int pname, Java.Nio.IntBuffer params)

Parameters

program
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uniformCount
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uniformIndices
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pname
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params
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18