Android.Opengl.GLES31.GlProgramUniformMatrix3x4fv Method

Syntax

[Android.Runtime.Register("glProgramUniformMatrix3x4fv", "(IIIZ[FI)V", "")]
public static void GlProgramUniformMatrix3x4fv (int program, int location, int count, bool transpose, float[] value, int offset)

Parameters

program
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location
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count
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transpose
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value
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offset
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0