Android.Opengl.GLES30.GlMaxArrayTextureLayers Field

Value: 35071

Syntax

[Android.Runtime.Register("GL_MAX_ARRAY_TEXTURE_LAYERS")]
public const int GlMaxArrayTextureLayers

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18