Android.Opengl
GLES31
GlFragmentShaderBit
Android.Opengl.GLES31.GlFragmentShaderBit Field
Value:
2
Syntax
[Android.Runtime.Register("GL_FRAGMENT_SHADER_BIT")]
public const
int
GlFragmentShaderBit
Remarks
[Android Documentation]
Requirements
Namespace:
Android.Opengl
Assembly:
Mono.Android (in Mono.Android.dll)
Assembly Versions:
0.0.0.0