Android.Opengl.GLES31.GlFragmentShaderBit Field

Value: 2

Syntax

[Android.Runtime.Register("GL_FRAGMENT_SHADER_BIT")]
public const int GlFragmentShaderBit

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0