Android.Opengl.GLES31.GlShaderStorageBuffer Field

Value: 37074

Syntax

[Android.Runtime.Register("GL_SHADER_STORAGE_BUFFER")]
public const int GlShaderStorageBuffer

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0