Syntax
[Android.Runtime.Register("glUniform3ui", "(IIII)V", "")]
public static
void GlUniform3ui (
int location,
int v0,
int v1,
int v2)
Parameters
- location
- Documentation for this section has not yet been entered.
- v0
- Documentation for this section has not yet been entered.
- v1
- Documentation for this section has not yet been entered.
- v2
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18