Android.Opengl.GLES30.GlUniform3ui Method

Syntax

[Android.Runtime.Register("glUniform3ui", "(IIII)V", "")]
public static void GlUniform3ui (int location, int v0, int v1, int v2)

Parameters

location
Documentation for this section has not yet been entered.
v0
Documentation for this section has not yet been entered.
v1
Documentation for this section has not yet been entered.
v2
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18