Android.Opengl.GLES10.GlDepthBufferBit Field

Value: 256

Syntax

[Android.Runtime.Register("GL_DEPTH_BUFFER_BIT")]
public const int GlDepthBufferBit

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 4