The members of Android.Media.SoundPool are listed below.
See Also: Inherited members from Java.Lang.Object
A constructor used when creating managed representations of JNI objects; called by the runtime. |
[read-only] override | ThresholdClass | IntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code. |
[read-only] override | ThresholdType | Type. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code. |
AutoPause()Pause all active streams. | ||
AutoResume()Resume all previously active streams. | ||
Load(Android.Content.Res.AssetFileDescriptor, int)Load the sound from an asset file descriptor. | ||
Load(string, int)Load the sound from the specified path. | ||
Load(Android.Content.Context, int, int)Load the sound from the specified APK resource. | ||
Load(Java.IO.FileDescriptor, long, long, int)Load the sound from a FileDescriptor. | ||
LoadAsync(Android.Content.Res.AssetFileDescriptor, int)Documentation for this section has not yet been entered. | ||
LoadAsync(string, int)Documentation for this section has not yet been entered. | ||
LoadAsync(Android.Content.Context, int, int)Documentation for this section has not yet been entered. | ||
LoadAsync(Java.IO.FileDescriptor, long, long, int)Documentation for this section has not yet been entered. | ||
Pause(int)Pause a playback stream. | ||
Play(int, float, float, int, int, float)Play a sound from a sound ID. | ||
Release()Release the SoundPool resources. | ||
Resume(int)Resume a playback stream. | ||
SetLoop(int, int)Set loop mode. | ||
SetOnLoadCompleteListener(SoundPool.IOnLoadCompleteListener)Sets the callback hook for the OnLoadCompleteListener. | ||
SetPriority(int, int)Change stream priority. | ||
SetRate(int, float)Change playback rate. | ||
SetVolume(int, float, float)Set stream volume. | ||
Stop(int)Stop a playback stream. | ||
Unload(int)Unload a sound from a sound ID. |
LoadComplete | Documentation for this section has not yet been entered. |