Android.Opengl.GLES30.GlUniform4ui Method

Syntax

[Android.Runtime.Register("glUniform4ui", "(IIIII)V", "")]
public static void GlUniform4ui (int location, int v0, int v1, int v2, int v3)

Parameters

location
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v0
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v1
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v2
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v3
Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18