The methods of Android.Opengl.GLSurfaceView are listed below. For a list of all members, see the GLSurfaceView Members list.
See Also: Inherited members from Android.Views.SurfaceView
| OnPause() Inform the view that the activity is paused. | ||
| OnResume() Inform the view that the activity is resumed. | ||
| QueueEvent(Java.Lang.IRunnable) Queue a runnable to be run on the GL rendering thread. | ||
| QueueEvent(Action) Documentation for this section has not yet been entered. | ||
| RequestRender() Request that the renderer render a frame. | ||
| SetEGLConfigChooser(GLSurfaceView.IEGLConfigChooser) Install a custom EGLConfigChooser. | ||
| SetEGLConfigChooser(bool) Install a config chooser which will choose a config as close to 16-bit RGB as possible, with or without an optional depth buffer as close to 16-bits as possible. | ||
| SetEGLConfigChooser(int, int, int, int, int, int) Install a config chooser which will choose a config with at least the specified depthSize and stencilSize, and exactly the specified redSize, greenSize, blueSize and alphaSize. | ||
| SetEGLContextClientVersion(int) Inform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick. | ||
| SetEGLContextFactory(GLSurfaceView.IEGLContextFactory) Install a custom EGLContextFactory. | ||
| SetEGLWindowSurfaceFactory(GLSurfaceView.IEGLWindowSurfaceFactory) Install a custom EGLWindowSurfaceFactory. | ||
| SetGLWrapper(GLSurfaceView.IGLWrapper) Set the glWrapper. | ||
| SetRenderer(GLSurfaceView.IRenderer) Set the renderer associated with this view. | ||
| SurfaceChanged(Android.Views.ISurfaceHolder, Android.Graphics.Format, int, int) This method is part of the SurfaceHolder. | ||
| SurfaceCreated(Android.Views.ISurfaceHolder) This method is part of the SurfaceHolder. | ||
| SurfaceDestroyed(Android.Views.ISurfaceHolder) This method is part of the SurfaceHolder. | ||