Android.Views.View.RequestUnbufferedDispatch Method
Request unbuffered dispatch of the given stream of MotionEvents to this View.

Syntax

[Android.Runtime.Register("requestUnbufferedDispatch", "(Landroid/view/MotionEvent;)V", "")]
public void RequestUnbufferedDispatch (MotionEvent e)

Parameters

e
Documentation for this section has not yet been entered.

Remarks

Request unbuffered dispatch of the given stream of MotionEvents to this View. Until this View receives a corresponding MotionEvent.ACTION_UP, ask that the input system not batch Android.Views.MotionEvents but instead deliver them as soon as they're available. This method should only be called for touch events.

This api is not intended for most applications. Buffered dispatch provides many of benefits, and just requesting unbuffered dispatch on most MotionEvent streams will not improve your input latency. Side effects include: increased latency, jittery scrolls and inability to take advantage of system resampling. Talk to your input professional to see if View.RequestUnbufferedDispatch(MotionEvent) is right for you.

[Android Documentation]

Requirements

Namespace: Android.Views
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1