The members of Android.Opengl.GLU are listed below.
See Also: Inherited members from Java.Lang.Object
GLU() |
A constructor used when creating managed representations of JNI objects; called by the runtime. |
[read-only] override | ThresholdClass | IntPtr. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code. |
[read-only] override | ThresholdType | Type. This API supports the Mono for Android infrastructure and is not intended to be used directly from your code. |
static | GluErrorString(int)Return an error string from a GL or GLU error code. | |
static | GluLookAt(Javax.Microedition.Khronos.Opengles.IGL10, float, float, float, float, float, float, float, float, float)Define a viewing transformation in terms of an eye point, a center of view, and an up vector. | |
static | GluOrtho2D(Javax.Microedition.Khronos.Opengles.IGL10, float, float, float, float)Set up a 2D orthographic projection matrix | |
static | GluPerspective(Javax.Microedition.Khronos.Opengles.IGL10, float, float, float, float)Set up a perspective projection matrix | |
static | GluProject(float, float, float, float[], int, float[], int, int[], int, float[], int)Map object coordinates into window coordinates. gluProject transforms the specified object coordinates into window coordinates using model, proj, and view. | |
static | GluUnProject(float, float, float, float[], int, float[], int, int[], int, float[], int)Map window coordinates to object coordinates. gluUnProject maps the specified window coordinates into object coordinates using model, proj, and view. |