Syntax
[Android.Runtime.Register("glFramebufferTextureLayer", "(IIIII)V", "")]
public static
void GlFramebufferTextureLayer (
int target,
int attachment,
int texture,
int level,
int layer)
Parameters
- target
- Documentation for this section has not yet been entered.
- attachment
- Documentation for this section has not yet been entered.
- texture
- Documentation for this section has not yet been entered.
- level
- Documentation for this section has not yet been entered.
- layer
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18