Android.Opengl.GLES30.GlGetActiveUniformBlockiv Method

Syntax

[Android.Runtime.Register("glGetActiveUniformBlockiv", "(III[II)V", "")]
public static void GlGetActiveUniformBlockiv (int program, int uniformBlockIndex, int pname, int[] params, int offset)

Parameters

program
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uniformBlockIndex
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pname
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params
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offset
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18