Android.Opengl.GLES31.GlProgramUniform4f Method

Syntax

[Android.Runtime.Register("glProgramUniform4f", "(IIFFFF)V", "")]
public static void GlProgramUniform4f (int program, int location, float v0, float v1, float v2, float v3)

Parameters

program
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location
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v0
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v1
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v2
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v3
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0