Android.Views.TextureView.SetTransform Method

Syntax

[Android.Runtime.Register("setTransform", "(Landroid/graphics/Matrix;)V", "GetSetTransform_Landroid_graphics_Matrix_Handler")]
public virtual void SetTransform (Android.Graphics.Matrix transform)

See Also

TextureView.GetTransform(Android.Graphics.Matrix)
TextureView.SetOpaque(bool)

Parameters

transform
The transform to apply to the content of this view.

Remarks

Sets the transform to associate with this texture view. The specified transform applies to the underlying surface texture and does not affect the size or position of the view itself, only of its content.

Some transforms might prevent the content from drawing all the pixels contained within this view's bounds. In such situations, make sure this texture view is not marked opaque.

[Android Documentation]

Requirements

Namespace: Android.Views
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 14