Android.Opengl.GLES30.GlGetUniformBlockIndex Method

Syntax

[Android.Runtime.Register("glGetUniformBlockIndex", "(ILjava/lang/String;)I", "")]
public static int GlGetUniformBlockIndex (int program, string uniformBlockName)

Parameters

program
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uniformBlockName
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Returns

Documentation for this section has not yet been entered.

Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18