- strength
- strength of the effect. The valid range for strength strength is [0, 1000], where 0 per mille designates the mildest effect and 1000 per mille designates the strongest.
Type Reason !:NoType:IllegalStateException !:NoType:IllegalArgumentException Java.Lang.UnsupportedOperationException Java.Lang.IllegalStateException Java.Lang.IllegalArgumentException
Sets the strength of the bass boost effect. If the implementation does not support per mille accuracy for setting the strength, it is allowed to round the given strength to the nearest supported value. You can use the BassBoost.RoundedStrength method to query the (possibly rounded) value that was actually set.