Android.Renderscripts.ScriptGroup.SetInput Method
Sets an input of the ScriptGroup.

Syntax

[Android.Runtime.Register("setInput", "(Landroid/renderscript/Script$KernelID;Landroid/renderscript/Allocation;)V", "")]
public void SetInput (Script.KernelID s, Allocation a)

Parameters

s
The ID of the kernel where the allocation should be connected.
a
The allocation to connect.

Remarks

Sets an input of the ScriptGroup. This specifies an Allocation to be used for kernels that require an input Allocation provided from outside of the ScriptGroup.

[Android Documentation]

Requirements

Namespace: Android.Renderscripts
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 17