MonoTouch.SceneKit.SCNNodeRendererDelegate Class
Interface defining delegate object functions for adding custom OpenGL drawing code.

See Also: SCNNodeRendererDelegate Members

Syntax

[MonoTouch.Foundation.Model]
[MonoTouch.Foundation.Protocol]
[MonoTouch.Foundation.Register("SCNNodeRendererDelegate", false)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_8)]
public class SCNNodeRendererDelegate : MonoTouch.Foundation.NSObject, ISCNNodeRendererDelegate, IDisposable

Remarks

Documentation for this section has not yet been entered.

Related content

Requirements

Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0