OpenTK.Platform.iPhoneOS.iPhoneOSGameView.Framebuffer Property
The framebuffer value for the iPhoneOSGameView.GraphicsContext.

Syntax

public int Framebuffer { get; }

Value

A int containing the value for the framebuffer bound to the OpenGL context.

Remarks

Framebuffer will be 0 until iPhoneOSGameView.CreateFrameBuffer has been invoked.

Requirements

Namespace: OpenTK.Platform.iPhoneOS
Assembly: OpenTK-1.0 (in OpenTK-1.0.dll)
Assembly Versions: 0.0.0.0