SpriteKit.ISKPhysicsContactDelegate
Interface representing the required methods (if any) of the protocol SpriteKit.SKPhysicsContactDelegate.

See Also: ISKPhysicsContactDelegate Members

Syntax

[Foundation.Protocol(Name="SKPhysicsContactDelegate", WrapperType=typeof(SpriteKit.SKPhysicsContactDelegateWrapper))]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.iOS_7_0)]
[ObjCRuntime.Availability(Introduced=ObjCRuntime.Platform.Mac_10_0 | ObjCRuntime.Platform.Mac_10_1 | ObjCRuntime.Platform.Mac_10_2 | ObjCRuntime.Platform.Mac_10_3 | ObjCRuntime.Platform.Mac_10_4 | ObjCRuntime.Platform.Mac_10_5 | ObjCRuntime.Platform.Mac_10_6 | ObjCRuntime.Platform.Mac_10_7 | ObjCRuntime.Platform.Mac_10_8 | ObjCRuntime.Platform.Mac_10_9 | ObjCRuntime.Platform.Mac_10_10 | ObjCRuntime.Platform.Mac_Version | ObjCRuntime.Platform.Mac_Arch64 | ObjCRuntime.Platform.Mac_Arch)]
public interface ISKPhysicsContactDelegate : ObjCRuntime.INativeObject, IDisposable

Remarks

This interface contains the required methods (if any) from the protocol defined by SpriteKit.SKPhysicsContactDelegate.

If you create objects that implement this interface, the implementation methods will automatically be exported to Objective-C with the matching signature from the method defined in the SpriteKit.SKPhysicsContactDelegate protocol.

Optional methods (if any) are provided by the SpriteKit.SKPhysicsContactDelegate_Extensions class as extension methods to the interface, allowing you to invoke any optional methods on the protocol.

Requirements

Namespace: SpriteKit
Assembly: Xamarin.iOS (in Xamarin.iOS.dll)
Assembly Versions: 0.0.0.0