Android.Opengl.GLES31.GlDispatchComputeIndirect Method

Syntax

[Android.Runtime.Register("glDispatchComputeIndirect", "(J)V", "")]
public static void GlDispatchComputeIndirect (long indirect)

Parameters

indirect
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0