Syntax
[Android.Runtime.Register("glUniformMatrix2x4fv", "(IIZ[FI)V", "")]
public static
void GlUniformMatrix2x4fv (
int location,
int count,
bool transpose,
float[] value,
int offset)
Parameters
- location
- Documentation for this section has not yet been entered.
- count
- Documentation for this section has not yet been entered.
- transpose
- Documentation for this section has not yet been entered.
- value
- Documentation for this section has not yet been entered.
- offset
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18