Android.Opengl.GLES30.GlTexSubImage3D Method

Syntax

[Android.Runtime.Register("glTexSubImage3D", "(IIIIIIIIIILjava/nio/Buffer;)V", "")]
public static void GlTexSubImage3D (int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, Java.Nio.Buffer pixels)

Parameters

target
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level
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xoffset
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yoffset
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zoffset
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width
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height
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depth
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format
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type
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pixels
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Remarks

Requirements

Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 18