Syntax
[Android.Runtime.Register("glActiveTexture", "(I)V", "")]
public static
void GlActiveTexture (
int texture)
Parameters
- texture
- Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Opengl
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 4