Emits small sprites whose behaviors are developer-specified.
See Also:
SCNParticleSystem Members
Syntax
[MonoTouch.Foundation.Register("SCNParticleSystem", true)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.iOS_8_0)]
[MonoTouch.ObjCRuntime.Availability(Introduced=MonoTouch.ObjCRuntime.Platform.Mac_10_10)]
public class
SCNParticleSystem :
MonoTouch.Foundation.NSObject,
MonoTouch.Foundation.INSCopying,
MonoTouch.Foundation.INSSecureCoding,
ISCNAnimatable,
IDisposableRemarks
Documentation for this section has not yet been entered.
Related content
Requirements
Namespace: MonoTouch.SceneKit
Assembly: monotouch (in monotouch.dll)
Assembly Versions: 0.0.0.0