Syntax
[Android.Runtime.Register("setOnBufferAvailableListener", "(Landroid/renderscript/Allocation$OnBufferAvailableListener;)V", "GetSetOnBufferAvailableListener_Landroid_renderscript_Allocation_OnBufferAvailableListener_Handler")]
public virtual
void SetOnBufferAvailableListener (
Allocation.IOnBufferAvailableListener callback)
Parameters
- callback
- instance of the OnBufferAvailableListener
class to be called when buffer arrive.
Remarks
Requirements
Namespace: Android.Renderscripts
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 11