Load the sound from the specified path.
Syntax
[Android.Runtime.Register("load", "(Ljava/lang/String;I)I", "GetLoad_Ljava_lang_String_IHandler")]
public virtual
int Load (
string path,
int priority)
Parameters
- path
- the path to the audio file
- priority
- the priority of the sound. Currently has no effect. Use
a value of 1 for future compatibility.
Returns
Documentation for this section has not yet been entered.
Remarks
Requirements
Namespace: Android.Media
Assembly: Mono.Android (in Mono.Android.dll)
Assembly Versions: 0.0.0.0
Since: Added in API level 1