glCreateQueries — create query objects
void glCreateQueries(
|
GLenum target, |
| GLsizei n, | |
GLuint *ids); |
target
Specifies the target of each created query object.
n
Number of query objects to create.
ids
Specifies an array in which names of the new query objects are stored.
glCreateQueries
returns n previously unused query
object names in ids, each representing
a new query object with the specified target.
target may be one of
GL_SAMPLES_PASSED,
GL_ANY_SAMPLES_PASSED,
GL_ANY_SAMPLES_PASSED_CONSERVATIVE,
GL_TIME_ELAPSED,
GL_TIMESTAMP,
GL_PRIMITIVES_GENERATED or
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN.
GL_INVALID_ENUM is generated if
target is not an accepted value.
GL_INVALID_VALUE is generated if
n is negative.
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateQueries
|
- | - | - | - | - | - | - | - | - | - | - | ✔ |
glBeginQuery,
glBeginQueryIndexed,
glDeleteQueries,
glEndQuery,
glGenQueries,
glGetQueryObject,
glGetQueryiv,
glIsQuery
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.