glCreateTextures — create texture objects
void glCreateTextures(
|
GLenum target, |
| GLsizei n, | |
GLuint *textures); |
target
Specifies the effective texture target of each created texture.
n
Number of texture objects to create.
textures
Specifies an array in which names of the new texture objects are stored.
glCreateTextures
returns n previously unused texture names
in textures, each representing a new
texture object of the dimensionality and type specified by
target and initialized to the default values
for that texture type.
target must be one of
GL_TEXTURE_1D,
GL_TEXTURE_2D,
GL_TEXTURE_3D,
GL_TEXTURE_1D_ARRAY,
GL_TEXTURE_2D_ARRAY,
GL_TEXTURE_RECTANGLE,
GL_TEXTURE_CUBE_MAP,
GL_TEXTURE_CUBE_MAP_ARRAY,
GL_TEXTURE_BUFFER,
GL_TEXTURE_2D_MULTISAMPLE or
GL_TEXTURE_2D_MULTISAMPLE_ARRAY.
GL_INVALID_ENUM is generated if
target is not one of the allowable
values.
GL_INVALID_VALUE is generated if
n is negative.
| OpenGL Version | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCreateTextures
|
- | - | - | - | - | - | - | - | - | - | - | ✔ |
glBindTexture, glDeleteTextures, glGenTextures, glGet, glGetTexParameter, glIsTexture, glTexBuffer, glTexImage1D, glTexImage2D, glTexImage2DMultisample, glTexImage3D, glTexImage3DMultisample, glTexParameter
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.