glDeleteTransformFeedbacks — delete transform feedback objects
void glDeleteTransformFeedbacks(
|
GLsizei n, |
const GLuint *ids) ; |
n
Specifies the number of transform feedback objects to delete.
ids
Specifies an array of names of transform feedback objects to delete.
glDeleteTransformFeedbacks
deletes the n
transform feedback objects
whose names are stored in the array ids
. Unused names in ids
are
ignored, as is the name zero. After a transform feedback object is deleted, its name is again unused and it
has no contents. If an active transform feedback object is deleted, its name immediately becomes unused, but
the underlying object is not deleted until it is no longer active.
glGet with argument GL_TRANSFORM_FEEDBACK_BINDING
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteTransformFeedbacks
|
- | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glGenTransformFeedbacks,
glBindTransformFeedback,
glIsTransformFeedback,
glBeginTransformFeedback,
glPauseTransformFeedback,
glResumeTransformFeedback,
glEndTransformFeedback
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.