glGetProgramResourceIndex — query the index of a named resource within a program
GLuint glGetProgramResourceIndex(
|
GLuint program, |
GLenum programInterface, | |
const char * name) ; |
program
The name of a program object whose resources to query.
programInterface
A token identifying the interface within program
containing the resource named name
.
name
The name of the resource to query the index of.
glGetProgramResourceIndex
returns the unsigned
integer index assigned to a resource named name
in
the interface type programInterface
of program object program
.
program
must be the name of an existing program object. programInterface
is the name of the interface within program
which contains the resource named
name
and must be one of the following
values:
GL_UNIFORM
The query is targeted at the set of active uniforms within program
.
GL_UNIFORM_BLOCK
The query is targeted at the set of active uniform blocks within program
.
GL_PROGRAM_INPUT
The query is targeted at the set of active input variables used by the first shader stage of program
.
If program
contains multiple shader stages then input variables from any stage other than the first
will not be enumerated.
GL_PROGRAM_OUTPUT
The query is targeted at the set of active output variables produced by the last shader stage of program
.
If program
contains multiple shader stages then output variables from any stage other than the last
will not be enumerated.
GL_VERTEX_SUBROUTINE
,
GL_TESS_CONTROL_SUBROUTINE
,
GL_TESS_EVALUATION_SUBROUTINE
,
GL_GEOMETRY_SUBROUTINE
,
GL_FRAGMENT_SUBROUTINE
,
GL_COMPUTE_SUBROUTINE
The query is targeted at the set of active subroutines for the vertex, tessellation control, tessellation evaluation,
geometry, fragment and compute shader stages of program
, respectively.
GL_VERTEX_SUBROUTINE_UNIFORM
,
GL_TESS_CONTROL_SUBROUTINE_UNIFORM
,
GL_TESS_EVALUATION_SUBROUTINE_UNIFORM
,
GL_GEOMETRY_SUBROUTINE_UNIFORM
,
GL_FRAGMENT_SUBROUTINE_UNIFORM
,
GL_COMPUTE_SUBROUTINE_UNIFORM
The query is targeted at the set of active subroutine uniform variables used by the vertex, tessellation control, tessellation evaluation,
geometry, fragment and compute shader stages of program
, respectively.
GL_TRANSFORM_FEEDBACK_VARYING
The query is targeted at the set of output variables from the last non-fragment stage of program
that would be
captured if transform feedback were active.
GL_TRANSFORM_FEEDBACK_BUFFER
The query is targeted at the set of active buffer binding points to which output variables in the
GL_TRANSFORM_FEEDBACK_VARYING
interface are written.
GL_BUFFER_VARIABLE
The query is targeted at the set of active buffer variables used by program
.
GL_SHADER_STORAGE_BLOCK
The query is targeted at the set of active shader storage blocks used by program
.
If name
exactly matches the name string of one of the active resources
for programInterface
, the index of the matched resource is returned.
Additionally, if name
would exactly match the name string of an active
resource if "[0]" were appended to name
, the index of the matched
resource is returned. Otherwise, name
is considered not to be the name
of an active resource, and GL_INVALID_INDEX
is returned.
For the interface GL_TRANSFORM_FEEDBACK_VARYING
, the value GL_INVALID_INDEX
should be returned when querying the index assigned to the special names
gl_NextBuffer
, gl_SkipComponents1
, gl_SkipComponents2
,
gl_SkipComponents3
, or gl_SkipComponents4
.
GL_INVALID_ENUM
is generated if programInterface
is not one of the accepted interface types.
GL_INVALID_ENUM
is generated if programInterface
is
GL_ATOMIC_COUNTER_BUFFER
or GL_TRANSFORM_FEEDBACK_BUFFER
, since active atomic
counter and transform feedback buffer resources are not assigned name strings.
Although not an error, GL_INVALID_INDEX
is returned if name
is not the name of a resource within the interface identified by programInterface
.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glGetProgramResourceIndex
|
- | - | - | - | - | - | - | - | - | ✔ | ✔ | ✔ |
glGetProgramResourceName, glGetProgramResource, glGetProgramResourceLocation, glGetProgramResourceLocationIndex.
Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.