glUnmapBuffer, glUnmapNamedBuffer — release the mapping of a buffer object's data store into the client's address space
GLboolean glUnmapBuffer(
|
GLenum target) ; |
GLboolean glUnmapNamedBuffer(
|
GLuint buffer) ; |
target
Specifies the target to which the buffer object is bound
for glUnmapBuffer
, which must be
one of the buffer binding targets in the following
table:
Buffer Binding Target | Purpose |
---|---|
GL_ARRAY_BUFFER
|
Vertex attributes |
GL_ATOMIC_COUNTER_BUFFER
|
Atomic counter storage |
GL_COPY_READ_BUFFER
|
Buffer copy source |
GL_COPY_WRITE_BUFFER
|
Buffer copy destination |
GL_DISPATCH_INDIRECT_BUFFER
|
Indirect compute dispatch commands |
GL_DRAW_INDIRECT_BUFFER
|
Indirect command arguments |
GL_ELEMENT_ARRAY_BUFFER
|
Vertex array indices |
GL_PIXEL_PACK_BUFFER
|
Pixel read target |
GL_PIXEL_UNPACK_BUFFER
|
Texture data source |
GL_QUERY_BUFFER
|
Query result buffer |
GL_SHADER_STORAGE_BUFFER
|
Read-write storage for shaders |
GL_TEXTURE_BUFFER
|
Texture data buffer |
GL_TRANSFORM_FEEDBACK_BUFFER
|
Transform feedback buffer |
GL_UNIFORM_BUFFER
|
Uniform block storage |
buffer
Specifies the name of the buffer object for
glUnmapNamedBuffer
.
glUnmapBuffer
and
glUnmapNamedBuffer
unmap (release) any
mapping of a specified buffer object into the client's address
space (see
glMapBufferRange
and
glMapBuffer).
If a mapping is not unmapped before the corresponding buffer
object's data store is used by the GL, an error will be
generated by any GL command that attempts to dereference the
buffer object's data store, unless the buffer was successfully
mapped with GL_MAP_PERSISTENT_BIT
(see
glMapBufferRange).
When a data store is unmapped, the mapped pointer becomes
invalid.
glUnmapBuffer
returns
GL_TRUE
unless the data store contents have
become corrupt during the time the data store was mapped. This
can occur for system-specific reasons that affect the
availability of graphics memory, such as screen mode changes. In
such situations, GL_FALSE
is returned and
the data store contents are undefined. An application must
detect this rare condition and reinitialize the data store.
A buffer object's mapped data store is automatically unmapped when the buffer object is deleted or its data store is recreated with glBufferData).
If an error is generated, glUnmapBuffer
returns GL_FALSE
.
The GL_ATOMIC_COUNTER_BUFFER
target is
accepted only if the GL version is 4.2 or greater.
The GL_DISPATCH_INDIRECT_BUFFER
and
GL_SHADER_STORAGE_BUFFER
targets are
available only if the GL version is 4.3 or greater.
The GL_QUERY_BUFFER
target is available
only if the GL version is 4.4 or greater.
GL_INVALID_ENUM
is generated by
glUnmapBuffer
if
target
is not one of the buffer binding
targets listed above.
GL_INVALID_OPERATION
is generated by
glUnmapBuffer
if zero is bound to
target
.
GL_INVALID_OPERATION
is generated by
glUnmapNamedBuffer
if
buffer
is not the name of an existing
buffer object.
GL_INVALID_OPERATION
is generated if the
buffer object is not in a mapped state.
glGetBufferParameter
with argument GL_BUFFER_MAPPED
.
OpenGL Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glUnmapBuffer
|
✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
glUnmapNamedBuffer
|
- | - | - | - | - | - | - | - | - | - | - | ✔ |
glBufferData, glDeleteBuffers, glMapBuffer, glMapBufferRange
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.