normalize — calculates the unit vector in the same direction as the original vector
genType normalize(
|
genType v) ; |
genDType normalize(
|
genDType v) ; |
v
Specifies the vector to normalize.
normalize
returns a vector with the same direction as its parameter, v
, but with length 1.
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
normalize (genType) | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
normalize (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
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