textureSamples — return the number of samples of a texture
int textureSamples(
|
gsampler2DMS sampler) ; |
int textureSamples(
|
gsampler2DMSArray sampler) ; |
sampler
Specifies the sampler to which the texture is bound.
textureSamples
returns the number of
samples per texel of the texture bound to
sampler
.
OpenGL Shading Language Version | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.