object
RemoteActor
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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def
alive(port: Int): Unit
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final
def
asInstanceOf[T0]: T0
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def
classLoader: ClassLoader
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def
classLoader_=(x: ClassLoader): Unit
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
register(name: Symbol, a: Actor): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Ungrouped
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
-
def
alive(port: Int): Unit
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final
def
asInstanceOf[T0]: T0
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def
classLoader: ClassLoader
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def
classLoader_=(x: ClassLoader): Unit
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def
clone(): AnyRef
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final
def
eq(arg0: AnyRef): Boolean
-
def
equals(arg0: Any): Boolean
-
def
finalize(): Unit
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final
def
getClass(): Class[_]
-
def
hashCode(): Int
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final
def
isInstanceOf[T0]: Boolean
-
final
def
ne(arg0: AnyRef): Boolean
-
final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
register(name: Symbol, a: Actor): Unit
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-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
This object provides methods for creating, registering, and selecting remotely accessible actors.
A remote actor is typically created like this:
It can be accessed by an actor running on a (possibly) different node by selecting it in the following way:
(Since version 2.11.0) Use the akka.actor package instead. For migration from the scala.actors package refer to the Actors Migration Guide.