Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

AdditionalCanvasShaderChannels.Tangent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Include the Tangent on the mesh vertices.

This channel isn't likely needed unless you are expecting lighting to be applied to the Canvas. Reminder that a Overlay Canvas can not have lighting applied.

Did you find this page useful? Please give it a rating: