Version: 2019.1 (switch to 2018.3 or 2017.4)
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  • C#

SceneBundleInfo

class in UnityEditor.Build.Content

/

Implemented in:UnityEditor

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Description

Container for holding asset loading information for a streamed Scene AssetBundle to be built.

Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

bundleNameFriendly AssetBundle name.
bundleScenesList of Scene loading information for an AssetBundle.

Constructors

SceneBundleInfoDefault constructor for an empty SceneBundleInfo.

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