Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

Component.GetComponentInParent

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public Component GetComponentInParent(Type t);

Parameters

tThe type of Component to retrieve.

Returns

Component A component of the matching type, if found.

Description

Returns the component of Type type in the GameObject or any of its parents.

Recurses upwards until it finds a valid component. Returns null if no component found. Only components on active GameObjects are returned.


public T GetComponentInParent();

Returns

T A component of the matching type, if found.

Description

Generic version. See the Generic Functions page for more details.

Recurses upwards till it finds a valid component. Returns null if no component found. Only component on active Game Objects are returned.

Did you find this page useful? Please give it a rating: