Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

CustomRenderTexture.wrapUpdateZones

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Switch to Manual
public bool wrapUpdateZones;

Description

If true, Update zones will wrap around the border of the Custom Render Texture. Otherwise, Update zones will be clamped at the border of the Custom Render Texture.

Did you find this page useful? Please give it a rating: