Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

IDragHandler.OnDrag

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

public void OnDrag(EventSystems.PointerEventData eventData);

Parameters

eventDataCurrent event data.

Description

When draging is occuring this will be called every time the cursor is moved.

Did you find this page useful? Please give it a rating: