Version: 2019.1 (switch to 2018.3 or 2017.4)
LanguageEnglish
  • C#

UIBehaviour.OnCanvasHierarchyChanged

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

protected void OnCanvasHierarchyChanged();

Description

Called when the state of the parent Canvas is changed.

When a parent canvas is either enabled, disabled or a nested canvas's OverrideSorting is changed this function is called. You can for example use this to modify objects below a canvas that may depend on a parent canvas - for example, if a canvas is disabled you may want to halt some processing of a UI element.

Did you find this page useful? Please give it a rating: