struct in UnityEngine.Experimental.ParticleSystemJobs
/
Implemented in:UnityEngine.ParticleSystemModule
The struct containing all the per-particle data.
| aliveTimePercent | How long each particle has been alive. |
| count | The number of particles alive in the system. |
| customData1 | When using the Custom Data module, or when calling SetCustomParticleData, this array contains the custom data values. |
| customData2 | When using the Custom Data module, or when calling SetCustomParticleData, this array contains the custom data values. |
| inverseStartLifetimes | The lifetime of each particle, stored as 1.0f / lifetime. |
| positions | The position of each particle. |
| randomSeeds | The random seed assigned to each particle. |
| rotationalSpeeds | The angular velocity of each particle. |
| rotations | The rotation of each particle. |
| sizes | The size of each particle. |
| startColors | The initial color of each particle. |
| velocities | The velocity of each particle. |
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